iPhone & iOS Programming Books
Listbooks:
1A Beginner's Guide - Objective-C for iPhone Developers.pdf 6.20 MB
3D for iPhone's Apps with Blender and SIO2 - Your Guide to Creating 3D Games and More with Open-Source Software.pdf 8.99 MB
Beginning iPhone 3 Development - Exploring the iPhone SDK.pdf 31.03 MB
Beginning iPhone Games Development.pdf 47.79 MB
Beginning iPhone SDK Programming with Objective-C.pdf 43.18 MB
Bill Dudney, Chris Adamson - iPhone SDK Development, Building iPhone Applications a
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Programming iOS 4: Fundamentals of iPhone
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Objective-C Fundamentals

About the Technology
The iPhone is a sophisticated device, and mastering the Objective C language is the key to unlocking its awesome potential as a mobile computing platform. Objective C's concise, rich syntax and feature set, when matched with the iPhone SDK and the powerful Xcode environment, offers a developers from any background a smooth transition into mobile app development for the iPhone.
About the Book
Objective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy-to-follow examples, you'll learn practical techniques and patterns you can use to create solid and stable apps. And you'll find out how to avoid the most common pitfalls.
No iOS or mobile experience is required to benefit from this book but familiarity with programming in general is helpful.

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Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development
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Objective - C for Absolute Beginners: iPhone and Mac Programming Made Easy
bjective C for Absolute Beginners will teach you how to write software for your Mac, iPhone,or iPad using Objective C, an elegant and powerful language with a rich set of developer tools. Using a hands on approach, youll learn to think in programming terms, how to use Objective C to build program logic, and how towrite your own applications and apps.
With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective C. Since the introduction of Apples iPhone, theauthors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store.
What you'll learn
The fundamentals of computer programming: how to understand variables,design data structures, and work with file systems
The logic of object oriented programming: how to use Classes, Objects, and Methods
The flexibility of Apples developer tools: how to install Xcode and write programs in Objective C
The power of Cocoa and Cocoa touch: how to make Mac OS Xapplications or iOS apps that do cool stuff
Who this book is for
Everyone! This book is for anyone who wants to learn to develop applications for the Mac or apps for the iPhone and iPad using the Objective C programming language. No previous programming experience is necessary.

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Collection of 57 iPhone Programming Books
Description
Here is my collection of 57 iPhone/iOS programming books.
1A%20Beginner%27s%20Guide%20-%20Objective-C for iPhone Developers.pdf
3D for iPhone%27s Apps with Blender and SIO2 – Your Guide to Creating 3D Games and More with Open-Source Software.pdf
Beginning iPhone 3 Development – Exploring the iPhone SDK.pdf
Beginning iPhone Games Development.pdf
Beginning iPhone SDK Programming with Objective-C.pdf
Bill Dudney, Chris Adamson – iPhone SDK Development, Building iPhone Applications %E2%80%93 The Pragmatic Bookshelf 2009.pdf
Building iPhone OS Accessories – Use the iPhone Accessories API to Control and Monitor Devices.pdf
Cocoa Touch for iPhone OS 3 – Developer Reference.pdf
Cocoa and Objective-C Up and Running – Foundations of Mac, iPhone, and iPod touch programming.pdf
Developing Hybrid Applications for the iPhone – Using HTML, CSS, and javascript to Build Dynamic Apps for iPhone.pdf
Erica Sadun – The iPhone Developer%27s Cookbook – Building Applications with the iPhone 3.0 SDK, 2nd Edition %E2%80%93 Addison Wesley 2010.pdf
Getting Started with iPhone SDK, Android and others – Mobile Application Development – Create Your Mobile Applications Best Practices Guide.pdf
Head First iPhone Development.pdf
Incredible iPhone Apps for Dummies.pdf
Killer Photos with Your iPhone.pdf
Learn Objective-C for Java Developers.pdf
Learning iOS Game Programming – A Hands-on Guide to Building Your First iPhone Game.pdf
Learning iPhone Programming.pdf
Learning the iOS 4 SDK for javascript Programmers.pdf
Maher Ali – iPhone SDK 3 Programming %E2%80%93 Advanced Mobile Development for Apple iPhone and iPod Touch %E2%80%93 John Wiley & Sons 2009.pdf
More iPhone 3 Development – Tackling iPhone SDK 3.pdf
More iPhone Cool Projects.pdf
My New iPhone – 52 Simple Project to Get You Started.pdf
My iPhone 3rd Edition – Cover all iPhone models including 3G.pdf
Objective-C Fundamentals.pdf
Professional iPhone Programming with MonoTouch and .NET-C%23.pdf
Professional iPhone and iPad Application Development.pdf
Professional iPhone and iPod Touch Programming – Building Applications for MObile Safari.pdf
Programming the iPhone User Experience.pdf
Starting an iPhone Application Business for Dummies.pdf
Tapworthy – Designing Great iPhone Apps.pdf
The Business of iPhone App Development – Making and Marketing Apps that Succeed.pdf
The iPhone Book – How to do the most important, useful & fun stuff with you iPhone 4th Edition.pdf
The iPhone Developer%27s Cookbook – Building Applications with the iPhone SDK.pdf
iPhone & iPad Apps Marketing – Secrets to Sellings Your iPhone and iPad Apps.pdf
iPhone – the missing manual – the book that should have been in the box 3rd Edition.pdf
iPhone 3D Programming.pdf
iPhone 3G Portable Genius.pdf
iPhone 4 Made Simple.pdf
iPhone App Development – The Missing Manual.pdf
iPhone Application Development for Dummies.pdf
iPhone Application Development for iOS 4.pdf
iPhone Cool Projects.pdf
iPhone Design Award-Winning Projects.pdf
iPhone Forensics, 1st Edition.chm
iPhone Fully Loaded 3rd Edition.pdf
iPhone Game Development.pdf
iPhone In Action – Introduction to Web and SDK Development.pdf
iPhone Programming – The Big Nerd Ranch Guide.pdf
iPhone SDK 3 Programming – Advanced Mobile Development for Apple iPhone and iPod Touch.pdf
iPhone SDK Application Development, 1st Edition.chm
iPhone SDK Development.pdf
iPhone User Interface Design Projects.pdf
iPhone for Dummies 2nd Edition.pdf
iPhone for Programmers – An App-Driven Approach.pdf
iPhone the Missing Manual – The book that should have been in the box – 2nd Edition.pdf
iPhone the missing manual – The book that should have been in the box 4th Edition.pdf
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Lynda.com - Foundations of Programming: Fundamentals
Finally, the course compares how code is written in several different languages, the libraries and frameworks that have grown around them, and the reasons to choose each one.
Topics include:
* Writing source code
* Understanding compiled and interpreted languages
* Requesting input
* Working with numbers, characters, strings, and operators
* Writing conditional code
* Making the code modular
* Writing loops
* Finding patterns in strings
* Working with arrays and collections
* Adopting a programming style
* Reading and writing to various locations
* Debugging
* Managing memory usage
* Learning about other languages
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Apple SDK iPhone Application Development Tutorials and Examples
We use Mac machine and simulator for develoment & testing of iPhone Apps. We also specialize in iPhone Content Development, HTML Pages, Graphics and iPhone Mobile Website Development.
We have a talented team of iPhone Game Programmers who have prior proficiency on iPhone Game Programming which makes us an expert in iPhone gaming domain. We also provide the dedicated graphic designer with the engagement.
The syllabus for the Friday TA section will be fluid, but will include both practical topics (e.g. using the debugger) and some guest lecturers (e.g. entrepreneurs from iPhone/iPad startups).
-Introduction, Class Logistics, Overview of iPhone SDK, MVC
-More MVC, Xcode, Interface Builder and first application
-Downloading the SDK and using the debugger
-Objective-C
-Foundation (arrays, dictionaries, etc.), Memory Management
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Windows Phone 7 Programming for Android and iOS Developers
Covers the exciting new technology of Windows Phone 7 (WP7) and serves as ideal reference for Android and iPhone developers who are eager to get started programming for the WP7
Zeroes in on the differences between programming for Android and the iPhone, making it much easier for you to learn and practice
Offers various real-world programming scenarios to enhance your comprehension
Demonstrates how to set up your development environment, create the User Interface, use local data storage, leverage location and maps, and use system services
Discusses how to handle security issues
Start programming for the WP7 today with this book by your side.
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
That means your best chance of tapping into the iPhone/iPad Gold Rush is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginners guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone.
In Learning iOS Game Programming, youll learn how to build a 2D tile map game, Sir Lamoraks Quest: The Spell of Release (which is free in the App Store). You can download and play the game youre going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning.
Download the free version of Sir Lamoraks Quest from the App Store today, while you learn how to build the game in this book.

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iPhone 3D Programming
iPhone 3D Programming provides clear step by step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.
You'll build several graphics programs progressing from simple to more complex examples that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.
Learn fundamental graphics concepts, including transformation matrices, quaternions, and more
Get set up for iPhone development with the Xcode environment
Become familiar with versions 1.1 and 2.0 of the OpenGL ES API, and learn to use vertex buffer objects, lighting, texturing, and shaders
Use the iPhones touch screen, compass, and accelerometer to build interactivity into graphics applications
Build iPhone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and more
This book received valuable community input through OReillys Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.
About the Author
Philip Rideout has been a fanatic of real time graphics programming for over a decade. He has held positions at several pioneering graphics companies, including Intergraph, 3Dlabs, and NVIDIA. Philip currently works at Medical Simulation Corporation in Denver, where he develops new ways to visualize the inside of the human body.

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Programming in Objective-C 2.0 LiveLessons: Part II iPhone Programming
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iPhone Hacks Pushing the iPhone eBook-P2P
iPhone Hacks explains how to set up your iPhone the way you want it, and helps you give it capabilities that will rival your desktop computer. This cunning little handbook is exactly what you need to make the most of your iPhone.
With iPhone Hacks, you can make your iPhone do all you’d expect of a mobile smartphone — and more. Learn tips and techniques to unleash little-known features, find and create innovative applications for both the iPhone and iPod touch, and unshackle these devices to run everything from network utilities to video game emulators.
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Programming iOS 4: Fundamentals of iPhone, iPad, and iPod touch Development
Learn Objective-C language details and object-oriented programming concepts
Understand the anatomy of an Xcode project and all the stages of its lifecycle
Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
Know how views are managed, drawn, composited, and animated
Delve into Cocoa frameworks for sound, video, sensors, maps, and more
Touch on advanced topics such as threading and networking
Obtain a thorough grounding for exploring advanced iOS features on your own
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iPhone Programming: The Big Nerd Ranch Guide
Based on Big Nerd Ranchs popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter.
These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guides learn while doing approach delivers the practical knowledge and experience you need to design and build real world applications.
Here are some of the topics covered:
Dynamic interfaces with animation
Using the camera and photo library
User location and mapping services
Accessing accelerometer data
Handling multi touch gestures
Navigation and tabbed applications
Tables and creating custom rows
Multiple ways of storing and loading data: archiving, Core Data, SQLite
Communicating with web services
ALocalization/Internationalization
After many false starts with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer. Peter Watling, New Zealand, Developer of BubbleWrap
About the Author
Joe Conway, iPhone instructor for The Big Nerd Ranch, has been writing software on the Mac platform since he was a teenager, and began consulting and training for The Big Nerd Ranch shortly after graduating from the University of Wisconsin.
Aaron Hillegass, CEO of Big Nerd Ranch, has more than 18 years of experience as a software engineer and developer trainer. He wrote the Big Nerd Ranch course on Cocoa, drawing from his experiences working at Apple and NeXT as senior trainer and curriculum developer. He is author of Cocoa Programming for Mac OS X (Addison Wesley), the definitive guide to Cocoa programming.
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Head First iPhone and iPad Development, 2nd Edition
Whether you’re a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications.
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How to Write Your First iPhone Application Program Tutorial
This how-to guide is supposed to walk you through the steps to make your idea for an iPhone app a reality. This post presents various ideas, techniques, tips, and resources that may come in handy if you are planning on creating your first iPhone application.
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623 iBooks for The iPhone

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Taking Your iPhone 4 to the Max
Unleash your iPhone and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPhone 4 to the Max is fully updated to show you how get the most out of Apples new iPhone 4.
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John Reese and Trey Smith - Make Money With: iPhone App
And you dont have to know how to do graphic design, programming, or anything else. Learn how you can simply write small checks (or send PayPal payments) and have iPhone and other mobile apps made for you. Tiny apps that can get downloaded MILLIONS of times making money from either advertising in them, in app purchases, or other monetization methods. Theyre also fantastic for LIST BUILDING!
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Programming iOS 4 Fundamentals of iPhone
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